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Divinity original sin 2 more ap
Divinity original sin 2 more ap







divinity original sin 2 more ap

The 3 transparent circles indicate they are available to store more AP should you gain more through skills on the turn or end the turn without. Haste increases your starting AP by 1 and your AP recovery by 1. Actions points are no longer increased by stats and the only way to have more is to either wait your turn to keep the remaining ap (you are. Lone wolf: Increases max AP to 8 and start AP to 6 along with other bonuses. Lone Wolf gives you 2 more starting AP per round and 2 more max AP you can have any given turn, but only works with one extra person in a.

divinity original sin 2 more ap

Flesh sacrifice increases your current AP by 1.

divinity original sin 2 more ap

Adrenaline increases your current AP by 2, but next removes 2 AP from your next turn.









Divinity original sin 2 more ap